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Whack A Slime

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Devlog

  • A Boss Fight appears!
    November 03, 2020 by Warxwell#update, #whack-a-slime
    Well, since the devtober deadline got pushed back I took the chance to add a boss fight, what's makes this a good addition is that finally we get to use the dodge system as I intended, not mindlessly... Continue reading
  • Whack A Slime - Postmortem
    October 30, 2020 by Warxwell#postmortem
    A couple of months after my last project, I saw Devtober as the perfect chance to go back to gamedev, after all, a whole month to develop a game is quite attractive (and a good challenge) to someone w... Continue reading
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